சனி, 20 பிப்ரவரி, 2010

C++

Section 5: Functions
• 5.1 What is a Function?
• 5.2 Function Basics
• 5.3 Parameters to Functions
• 5.4 Returning Values from Functions
• 5.5 Function Overloading
• 5.6 Recursion and Recursive Functions
Part III: Objects and Memory
Section 6: Introduction to Objects
• 6.1 What is an Object?
• 6.2 Object Design
• 6.3 Pseudo Code
Section 7: Class Declarations
• 7.1 Declaring a Class
• 7.2 Using a Class (Instantiation)
• 7.3 Constructors and Destructors
• 7.4 Protect your Private Parts
• 7.5 Inline Functions
Section 8: Pointers and Memory Management
• 8.1 What is a Pointer?
• 8.2 Pointers and Instances
• 8.3 Dynamic Memory Allocation
• 8.4 Memory Management
• 8.5 Don't Leak!
Section 9: Arrays
• 9.1 What is an Array?
• 9.2 Implementing an Array
• 9.3 Getting Funky with Arrays
Part IV: Advanced Topics
Section 10: Inheritance, Virtual Methods, and Polymorphism
• 10.1 What is Inheritance?
• 10.2 Inheritance Syntax
• 10.3 Virtual Methods
• 10.4 Polymorphism

• What is Testing?

•"Testing is an activity in which a system or component is executed under specified conditions; the results are observed and recorded and an evaluation is made of some aspect of the system or component" - IEEE
• Executing a system or component is known as dynamic testing.
• Review, inspection and verification of documents (Requirements, design documents Test Plans etc.), code and other work products of software is known as static testing.
• Static testing is found to be the most effective and efficient way of testing.
• Successful testing of software demands both dynamic and static testing.

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